Singaporean Crosswalk was inspired by my trip to Singapore in 2010. The sound of the traffic light in the city was quite different from that of the United States and Korea.
It was fun, effective, and musically intriguing. During the day, this sound was a theme song for the people in a metropolis. During the night, the traffic lights became part of a flora and fauna surrounding the city. I thank SPLICE Ensemble for commissioning and premiering this piece. I also thank Oberlin College’s Center for Information and Technology for renting me multiple computers.
Singaporean Crosswalk requires four laptops and four players. It uses the internal speaker and microphone of the laptop, so there is no additional equipment needed. The essence of the piece is in the creation of unique spatialization through physical movement of the laptop players on and off the stage. The recording of the premiere thus does not demonstrate the most interesting part of the piece, but you can at least hear the general atmosphere.
All materials needed to play the piece is uploaded on the top folder of this page. Let me know if you have any questions or need different versions (i.e. for trio, octet, etc).
BiQMOd (2016) is a software synthesizer I made using SuperCollider. It features a biquad filter modulating frequencies of three oscillators. I believe that It makes raw and fun sounds that are uniquely digital.
You can try the synthesizer on SuperCollider. Download the patch from the following link:
VERY IMPORTANT: Edit the file path in line #30 of SSS.scd so that the program can properly find SwampsShowers.aif file. If you do not know the file path, you can drag-and-drop the SwampsShowers.aif file to line #30. It will automatically load the file path
Go to SuperCollider->Menu->Language->Evaluate File. You should hear a thunderstorm sound in few seconds
The oboe part is improvised. Imitate nature sounds you hear in the recorded part. There are rains, birds, streams, bugs, and other swamp creatures.
Starting at about 1:30 of the piece, the oboe sound will trigger long tones in the computer part. The oboist should improvise good accompanying notes to the computer- generated tones.
The piece is in d minor.
Generally, play fewer, but meaningful notes and phrases. Silences are essential.